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Hit Point

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Hit Points or HP, are a character stat that shows how much "health" your character has. It can be restored through items like Potions and spells like Aura. When it reaches zero, your character dies and can only be revived through the use of Athenian Water (also known as Revive in the SNES/PS version) or a spell like Raise or Arise. Winning a battle with a dead character brings them back with 1 HP of health.

All enemies have HP as well. When their HP reaches zero, they die. Enemy HP can be viewed if a character is equipped with Sight Scope.

All characters reach maximum vitae (999) at level 60, except Robo, who reaches maximum at level 50. Equipping Silver Earring or Golden Earring will cause slight shifts in the maximum HP per level ratio.


StatsEdit

Hit Points
Crono
Level
1 2 3 4 5 6 7 8 9 10
70 83 96 109 122 135 148 161 174 187
20 30 40 50 60 70 80 90 99
337 541 751 939 999 999 999 999 999
Marle
Level
1 2 3 4 5 6 7 8 9 10
65 76 87 98 109 120 131 142 153 164
20 30 40 50 60 70 80 90 99
298 466 646 826 999 999 999 999 999
Lucca
Level
1 2 3 4 5 6 7 8 9 10
62 75 88 101 114 127 140 153 166 179
20 30 40 50 60 70 80 90 99
325 481 657 837 999 999 999 999 999
Frog
Level
1 2 3 4 5 6 7 8 9 10
80 92 104 116 128 140 152 164 176 188
20 30 40 50 60 70 80 90 99
328 514 714 914 999 999 999 999 999
Robo
Level
1 2 3 4 5 6 7 8 9 10
130 140 150 160 170 180 190 205 220 235
20 30 40 50 60 70 80 90 99
405 605 805 999 999 999 999 999 999
Ayla
Level
1 2 3 4 5 6 7 8 9 10
80 95 110 125 140 155 170 185 200 215
20 30 40 50 60 70 80 90 99
367 555 785 963 999 999 999 999 999
Magus
Level
1 2 3 4 5 6 7 8 9 10
110 120 130 140 150 160 170 180 190 200
20 30 40 50 60 70 80 90 99
300 454 734 934 999 999 999 999 999

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